Toko Studio
and Brian Brian Zack present…
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R.F.P.S. 2
Real First Person Shooter 2
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After obtaining the intelligence package and escaping into the lake, you wash up on shore in the middle of the woods outside the enemy base. Your employers have a new mission for you: take out all the guards protecting this woodland path!
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The sequel to our original RFPS video. This is the final, High Quality version! I apologize for all the uploads of this video. I’ve been fiddling around with video quality, and YouTube kept having errors processing it.
The camera we used for this and the previous video is just a regular consumer digital picture camera, that happened to have a limited “video” function (records video to SD card). This time, though, we mixed things up a bit, using a special piece of headgear to fix the camera on my head during recording, freeing both my hands (as you can see with dual handed pistol use, and shotgun/sniper).
The camera has one interesting thing about it however: it does not record sound, only video. This is a plus and a minus, really. It means of course that all sound, from footsteps to gunshots, is added in post-production. It does allow us to give directions to each other while filming, though, which comes in handy when shooting in a single camera shot. While this video does cut in between shots, it was really still done in one shot, like the previous one, and if we messed up we had to take the whole thing again (don’t worry, this only happened like twice, lol).
Well, I hope you enjoy it, and thanks for reading the description.
Me and my friends hope you will comment!
http://tokostudio.us.to
I may eventually re-render this video, since it is currently formatted for TV, not so much for computer playback (this thing looks awesome on a television). But, for now, this is pretty darn decent quality.
Credits:
Directed by:
Brian Conover
Enemy #1:
Brian York
Enemy #2:
Zack DeRose
Cameraman:
Brian Conover
Edited by:
Brian Conover
Music:
Brian Conover
Steve Jablonsky (Transformers: The Movie)
Kelly Bailey (Half-Life Soundtrack)
The Game Creators
Assorted unknown artists, music released for free use.
Other audio:
Brian Conover
The Game Creators
Valve
Armed Forces of the United States (America’s Army Game)
We do not claim to own any material used in this video besides that which we ourselves created. Any copyrighted material is property of its respective owner(s).
Thank You For Watching!
Duration : 0:8:44

The final DANCE is …
The final DANCE is AWESOME man!
lol at all the half …
lol at all the half life SFX
lol same guy again
lol same guy again
awesome
i want them …
awesome
i want them to make a movie like this one like what they did for Doom movie but for the whole thing!
all the half life …
all the half life sounds and the song at the end from transformers
lol
lol
what console is …
what console is this?
graphics are dung
lol very ceative I …
lol very ceative I love it !!
love it 8:25 LOVE …
love it 8:25 LOVE DAT DANCE
shitty graphics
graphics
nice!
nice!
pretty epic, but …
pretty epic, but the ending was a little bit druggy
lol moar
lol moar
Wow. That was …
Wow. That was pretty good guys. The hole through the dollar at the end was a nice little touch. I honestly can’t say anything bad about this. It was really good. Good job guys.
hey how did u do …
hey how did u do that cause i seen 2 hands but u aight holding a camra
I used a piece of …
I used a piece of headgear to attach the camera in front of my face (then used the camera’s screen to see ahead).
LMAOO *Picks up …
LMAOO *Picks up dollar* Mission Complete
Its back
Its back
Nice job. I’ve …
Nice job. I’ve played around with cameras like that before. Good fun. Great work making this for having so little in rescources. =D
Although, I’d like to say that I find it rather odd that the guy at 3:37 was able to shoot at you after being shot in the chest with a shotgun. =P He should’ve been blown in half.
this deserve moar …
this deserve moar views
lol you used all …
lol you used all hl2 sounds for this good job how did you place your camera?
Their not all HL2. …
Their not all HL2. The pickup sound is definitely from FPSC
I used sounds from …
Most of the gun FX are AA2, and ambient noise / environment FX are mostly from HL2 (walking, hitting branches, etc…)
I used sounds from a lot of sources, but many are from HL2, FPSC, and America’s Army 2.
Muted because of …
Muted because of the transformers music- NICE GOING WMG YOU ************